Shogun: Big Box
Japan during the Sengoku or "Warring States" Period: each player assumes the role of a great Daimyo with all his troops. At the start of the game players must achieve a strong starting position.
If battle ensues between opposing armies, the unique Cubetower plays the leading role. The troops from both sides are thrown in together and the cubes that fall out at the bottom show who has won immediately.
Owning provinces, temples, theatres, and castles means points when scores are tallied. Whichever Daimyo has the highest number of points after the second tally becomes SHOGUN!
Contains:
Basic Game:
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Tenno's Court - Expansion Module 1:
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Samurai - Expansion Module 2:
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Military Leaders - Expansion Module 3:
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Chambers - Expansion Module 4:
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Rules in English and German